And now the last hope of a magical realm under siege rests within a child’s plaything.
But there are other evils—far more terrifying than the Gardier foe—alive in this world in chaos. And they’re closer than a whisper.
But the doorway leads to a mysterious ruin hidden behind the awesome Gate of Gods—and to perils that dwarf anything Tremaine and her allies could have possibly imagined…
But in a society where contracts are awarded to the lowest bidder, safety isn’t a primary concern.
On a distant planet, a team of scientists are conducting surface tests, shadowed by their Company-supplied ’droid—a self-aware SecUnit that has hacked its own governor module, and refers to itself (though never out loud) as “Murderbot.” Scornful of humans, all it really wants is to be left alone long enough to figure out who it is.
But when a neighboring mission goes dark, it’s up to the scientists and their Murderbot to get to the truth.