# map.inc - useful setup for a floorplan bitmap # Authors: Richard Vaughan # $Id$ define floorplan model ( # sombre, sensible, artistic color "gray30" # most maps will need a bounding box boundary 1 gui_nose 0 gui_grid 0 gui_move 0 gui_outline 0 gripper_return 0 fiducial_return 0 laser_return 1 ) define zone model ( color "orange" size [ 2 2 0.02 ] gui_nose 0 gui_grid 0 gui_move 0 gui_outline 0 # insensible to collision and range sensors obstacle_return 0 laser_return 0 ranger_return 0 )