Books

Short works

Books : reviews

Laura Anne Gilman.
Silver on the Road.
Saga Press. 2015

Isobel is the quick knife in the darkness, the cold eye, and the final word.

Back East, they claim the so-called Devil’s West is overrun by magic, magicians, and monsters. But to Isobel, it’s home. She grew up in a saloon, trained to serve drinks and fold laundry, to read those who come to the gambling tables and report back to her boss on what she sees, all the while being trained to become what he needs.

But when she comes of age, she is given a choice … to accept power or go east.

Now the Territory’s Left Hand, Isobel takes to the road, accompanied by the secretive rider Gabriel, who will teach her about the Territory, its people, and its laws. But she needs to learn quickly—the bones of the earth are cracking, and the Hand has work to do.

Laura Anne Gilman.
The Cold Eye.
Saga Press. 2017

Isobel is the left hand of the old man of the Territory, the Boss—or as some call him, the Devil. Along with her mentor, Gabriel, she is traveling circuit through his land to represent his power and uphold the agreement he made with the people to protect and aid them. Here in the Territory, magic exists—sometimes wild and perilous.

Laura Anne Gilman.
Red Waters Rising.
Saga Press. 2018

In this concluding novel in the Devil’s West trilogy, Isobel and Gabriel are riding the Road to the southern edge toward the largest city within the Territory, the free city of Red Stick.

Laura Anne Gilman.
Hard Magic.
Luna. 2010

Welcome to P.U.P.I. Private, Unaffiliated, Paranormal Investigations.
A handpicked team trained to solve crimes the regular police can’t touch—crimes of magic.

My name’s Bonnie Torres. Recent college grad, magic user and severely unemployed. Until I got a call out of nowhere to interview for a job I hadn’t applied for. It smelled fishy, but the brutal truth was I needed the work—so off I went.

Two days later I’m a PUPI—me and Nick, Sharon, Nifty and Pietr. Five twentysomethings, thrown into an entirely new career in forensic magic.

The first job we get is a doozy: proving that the deaths of two Talents were murder, not suicide. Worse, there are high-profile people who want us to close up shop and go away. We’re sniffing out things they’d rather keep buried.

Looks as if this job is gonna get interesting. The only problem is, we’re making it up as we go along…